void FileWriteMap(int file)
Writes the currently active map into a file handle open for writing. Change curmap.savevsp to affect what VSP file it references when it writes it. Fairly advanced, so this is only recommended if you plan on making a map editor within Verge or something.
int f = FileOpen("mymap.map", FILE_WRITE); if (f) { FileWriteMap(f); FileClose(f); }
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