void BlitTile(int x, int y, int tile, int dest)
Blits tile index tile to image dest at coordinates (x, y) relative to the destination image.
Note: BlitTile is different from SetTile in that SetTile positions a tile into the map it self on a tile grid while BlitTile blits the tile to an image on a pixel grid.
BlitTile(50, 50, 1, screen); // Blits tile 1 to screen at coordinates (50, 50).
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