MovieRender
MovieRender
void MovieRender(int movie_handle)
Documentation
When you think it is time to decode a frame of the movie, use this function to do it. You will have to get access to the decoded frame via MovieGetImage. I think you only have to do this when you use the frame cursor manipulation functions. MoviePlay might render automatically.
This function tries not to do work it doesn't need to do. You can call it excessively and if nothing has changed, it won't do anything.
Example Usage