RPG Quotes as philosophy?
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mcgrue

Okay, so I'm coding Sully stuff again, and things are a mite dead here at the minute, so hows about another lame attempt at a board game?

How many RPG quotes do y'all know that'd make acceptable philosophies?

Here's the two that spring to mind without any thought:

'Blame yourself or god.' -FFT
(Clearly a statement showing that you can either take responsibility, or be a spineless whiner through your life.)

and

'I do what I want! You have problem?' -FF9
(Rugged individualism! Also, fuck you.)

Any more?

Posted on 2004-11-28 17:28:30 (last edited on 2004-11-28 17:29:03)

Omni

Ooh, wait, I've got this one!

There's a great piece in Persona 2: Innocent Sin about how people's rumors and wishes are coming true to a terrible reality, and how dangerous it is that dreams are being fulfilled, and eventually controlled, by some force other than the humans that made them.

MAYA: Dreams have value because you achieve them with your own strength! If people attain progress just by wishing for it, that's--
JOKER: You stupid woman. Do you think all humans live the same way as you, in a bubble of constant optimism?
HITLER: That's right. Since the illusion known as freedom prevails, people waste their time worrying about foolish things.
HITLER: People are always wishing for a leader that will decide everything for them because it's torture to make their decisions!
JOKER: That's exactly why I should lead humanity in its ascent! People will be freed from the curse of searching for their raison d'être!

..If you ignore the fact that Hitler speaks a few of those lines, the idea of the fact that people would give up their freedom just to satisfy their dreams is an interesting one--thus we are justified in destroying freedom.

Then there's the question of the reality of dreams, in Persona 1:

I dreamt I was a butterfly. I couldn't tell if I was dreaming. But
when I woke, I was I and not a butterfly. Was I dreaming that I was the
butterfly, or was the butterfly dreaming that it was me? Even if there's
a difference between the butterfly and I, the distinction isn't absolute.
And there is no relationship of cause and effect.
--Soshi

Or, there's simply Descartes' 'I think, therefore I am' line, which is also good. How else to prove the existence of the individual versus a collective reality where everything may be determined and altered by consensus?

...Or something.

Posted on 2004-11-28 18:10:52

Zip

Descartes programed computer games? SWEEEET.

Keeping on the non-game theme: 1 2

Zip

Posted on 2004-11-28 18:19:47

vecna

Wow, uplifting bunch! :D

Posted on 2004-11-28 19:09:22

Toen

'I like shorts. They're comfy, and easy to wear!'

I think if that is your motto, you have a pretty damn nice life.

Posted on 2004-11-29 10:01:21

mcgrue

Quote:Originally posted by Toen

'I like shorts. They're comfy, and easy to wear!'

I think if that is your motto, you have a pretty damn nice life.


I'm pretty sure Jeff Rowland lives his life by that creed.

Posted on 2004-11-29 15:27:17

Eldritch05

'Most people say it can't be cured, but then most people are idiots.'
--Caius Cosades, Morrowind

I like to replace 'it can't be cured' with pretty much anything. It makes life so much more bearable.

Posted on 2004-11-29 16:06:00

Gayo

My favourite RPG philosophy is already on the tagboard. Also, 'Every night will have a day. Even forever has to come to an end. ...I think...' is great. It's the 'I think' that makes it good.

It's honestly hard to come up with serious ones because there's no middle-ground beneath 'trite optimism' and 'cynical nihilism' in video games.

Oh, I liked the part in Illusion of Gaia about how people need to forget to be able to live without being crushed by the weight of past memories.

Posted on 2004-11-29 22:29:07 (last edited on 2004-11-29 23:32:02)

mcgrue

...there's something other than cynical nihilism?

Posted on 2004-12-03 00:35:42

Interference22

I like the bits in 'Tales of Symphonia' about how no-one should have to sacrifice themselves to make a better world.

And KotoR's musing on the lure of power and how the corrupt will die empty and alone. Damn, that game was good. I mean, I don't even LIKE the films and I loved KotoR.

Posted on 2004-12-08 11:22:08

Interference22

Also, the quotes at the end of Deus Ex (technically RPG-ish) are pretty cool, if not even remotely original:

'If God did not exist, it would be necessary to create him.'

'Better to reign in Hell than to serve in Heaven.'

.. and another I forget. Grr. Anyone remember?

Posted on 2004-12-08 11:24:42

Thebrog

I NEVER make mistakes only Unavoidable errors!

Andrew Brogden Bsc SSc

Posted on 2004-12-08 19:34:20

Zip

Quote:Originally posted by Interference22

Also, the quotes at the end of Deus Ex (technically RPG-ish) are pretty cool, if not even remotely original:
Indeed not.

'If God did not exist, it would be necessary to create him.'Thought this one was Baudelaire, but it's Voltaire. 'Si Dieu n'existait pas, il faudrait l'inventer.'

'Better to reign in Hell than to serve in Heaven.'Paradise Lost. No second 'to'.

...this quote buisness reminds me of INNOCENCE again... now that was overdoing it.

Zip

Posted on 2004-12-08 20:56:20 (last edited on 2004-12-08 20:57:29)

Gayo

Quote:Originally posted by mcgrue

...there's something other than cynical nihilism?


Of course! Did you miss all those games about how the power of the human spirit can overcome all things? Or how about in FFX-2 where warring societal factions are brought together by a rock concert?

And Interference! Alone I'm not very interested in the 'no one should have to be sacrificed' but, but ToS is a bit more complex in that it portrays a world in which no one should have to be sacrificed, but many people do have to be sacrificed, which is much cooler since it actually has relevance to real life.

Posted on 2004-12-09 02:45:17

Technetium

'Cast the spell of Fire, Bitch.'

'Hi, I'm an ass. This is Asshole.'

-from Final Fantasy 4 (at least, that's what it says when I play it.)

Posted on 2004-12-12 04:20:07

GMW

'I am Error' - Zelda 2

Obviously, this speaks volumes: The randomness of being, the fallability of fate and the divine, (and the belief thereof) and the inevitable triumph of entropy over the universe's efforts to retain order.

Posted on 2004-12-30 22:12:00

Omni

Considering this, Zamyatin's We is one of the most depressing books ever.

Posted on 2004-12-31 13:07:47

Overkill

'If all else fails, use fire' -- Zelda 2: The Adventure of Link

Posted on 2004-12-31 16:35:07

Khross

I think Final Fantasy Tactics came the closest to philosophical ideas more profound than the power of the human spirit/nature, or platonic love or whatever overcoming impossible odds and blah blah blah.

Wiegraf was my favorite character, particularly because of his transformation from noble proletarian idealist to cynical and self-destructive nihilist; in the end, even as base a desire as revenge for the murder of his sister (the catalyst that set him on the path to being a soulless, Zodiac-possessed zombie) lost all meaning. Also, where Ramza was consistently oblivious to the events occuring around him, Wiegraf was unusually perceptive (he knew exactly why the Marquis was kidnapped and predicted the War of the Lions in Act I, afterall).

I liked how you spend the first Act of FFT suppressing a righteous peasant revolution against a feudal, plutocratic government rife with corrupt and self-serving nobility. But my sympathies will always lie with the Death Corps.

Posted on 2005-01-10 14:32:32

yhnmzwcs

FF3: Terra: "But I want to feel love..Now!"
(moire or less. I'm not checking my notes.)

Radical Dreamers: The whole damn thing.
It's not like either Chrono in that: 1. You get to run seven(!) plotlines (in text ...) and 2. The ending of Scenario one is touching (can't judge CC yet-not finished)

SMRPG: "like the moon in the daylight, so my genius is wasted on these fools"

crap--things to do...

just wanted to leave a mark here to-day.

Posted on 2006-01-23 16:43:22


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