int layer.visible[layer]; int layer.lucent[layer]; int layer.parallaxx[layer], layer.parallaxy[layer]; int layer.w[layer], layer.h[layer];
layer.visible - Toggles visibility of a layer. [0/1].
layer.lucent - Sets the lucency value of a layer. Just as with lucent blits, 100 is completely transparent and 0 is fully opaque.
layer.parallaxx, layer.parallaxy - Affects the parallax settings of layer. In 16.16 fixed point notation.
layer.w, layer.h - Gets the width and height of a specific layer in tiles.