So, I've been doing some speedpaintings
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evilbob

click here whoop-dee-shit
(one hour, forty five minutes. photoshop)

I have more free time recently, and I'm able to get commissions done much more quickly, so I was thinking about killing some time with another little verge game. Plus all of the secret verge crap mcgrue sends me has been increasingly more awesome and inspirational. I am becoming more hopeful that some of all that verge-specific artwork I've done will finally see the light of day.

Anyway, I post this because I'm probably going to do most of the portrait art in this style. It's speedy but effective, so that's the plus side to it. But let me know if you dig it or if it seems like it would be sort of shitty in practice.

Posted on 2004-09-06 20:26:49

Kildorf

Very cool... I love the colours especially.

What are you doing portraits for? I gather from your post that it's something McGrue is cooking up, but he seems to have his hands in several pots, constantly, so I'm curious as to what it's for.

Posted on 2004-09-06 21:02:23

evilbob

The stuff in reference to grue is concerning his projects that are now going somewhere as well as some other vergedev/tools/etc stuff (mostly from aen I think).

And it's probably going to be something I do on my own, though I'll probably bug him or zeromus for some additional codebitchery.

Posted on 2004-09-06 21:43:59

anonymous

(arias)

That portrait is awesome. Very, very nice.

Posted on 2004-09-06 22:32:34

Interference22

Supreme awesomeness. The colours retain an almost dirty look about them, similar to a few portrait images used in Neverwinter Nights, which is a very cool style indeed.

Posted on 2004-09-06 23:32:24

Troupe

Yay EvilBob art + zeromus code (which has been happening omg) = games to track for! And sweet, sweet image.

Posted on 2004-09-07 00:50:20

Syn

Really a great piece of artwork and I really mean it. So much emotions in the pic, it's not only good looking. It transmits a mood, a feeling, a memory...

Posted on 2004-09-10 06:01:02

athocreft

That's awesome. I really like the lighting.

Hrm... I still need to get a tablet.

Posted on 2004-09-11 04:41:53

evilbob

The intuos3's are out! I've had the same old intuos since before this century. I think it's time for an upgrade.

Posted on 2004-09-11 11:12:50

grenideer

It looks awesome! Doing actual game art like this will create a great mood. It wouldn't work for a pikachu game tho ;). But I'd love to see more cool art like this.

Posted on 2004-09-12 22:57:39

evilbob

I did another one as a practice/warmup deal the other day. Totally different style, and the perspective is way off, but I was toying with action shots and weird colors.

Giant Robots And Explosions

Also I made a quick tutorial out of the emperor one, at the request of some people at an artist community, if anyone's interested.

Posted on 2004-09-13 20:18:58

Zip

Damn. Missed this. It's rocking. Also found your site, which has lots moar cool art. So, who needs bashing to get stuff seen in verge games? Grue again? Right...

Zip

Posted on 2004-09-13 20:40:51

Interference22

Actually, regardless of the slightly-off perspective, that is surreally brilliant. The perspective might even be *adding* to the general feel. Great!

Posted on 2004-09-14 00:06:56

mcgrue

Quote:Originally posted by Zip

Damn. Missed this. It's rocking. Also found your site, which has lots moar cool art. So, who needs bashing to get stuff seen in verge games? Grue again? Right...


Wots all this then?

Posted on 2004-09-14 03:59:16

evilbob

Quote:Originally posted by Zip

Damn. Missed this. It's rocking. Also found your site, which has lots moar cool art. So, who needs bashing to get stuff seen in verge games? Grue again? Right...

Zip


Mcgrue, zeromus, and tatsumi between them have a few hundred megabytes worth of unpublished (or as the case may be, unused) graphic resources I've supplied them with. The stuff zero has is very, very old and shitty, so I don't mind. He's my best friend IRL (who to pity, me or him?) and so I still continue to try and fuel his productivity. Tatsumi I don't think is going to do much with his end of stuff, as he's mostly trying to get ahold of web contracts and stuff like that now I guess. So I might find something else to do with some of the work I did for him anyway. Anyway slapping those two around will get you nowhere.

I know SOME of the stuff I've done for grue is 'going to happen, no really!' but 'on the backburner,' so I guess the best thing is for you to keep giving him the code fuel to get the front-burner stuff finished up :D

Anyway, the fact that mcgrue even has new stuff to show me is what inspired me to start working on another little verge game dealy, and right now I'm just working on my own. I've been suckered into maybe 10-15 verge games, and the only that ever got done was an HoV entry I did my damn self. So I was going to just whip it all up and then dump it over to someone for the codebitchery, unless by some miracle I feel like doing any of the code myself again :|

Posted on 2004-09-14 10:06:59

mcgrue

I plead the fifth.

Although apart from those tiles circa 2001's end concerning that project you mentioned, I only recall abusing and ignoring your graphical love concerning some rendered website graphics circa 2000 for a fantasy LARP site that never got made (because... c'mon... LARPe?).

Re-educate me in a publically humiliating way in how I have abused your trust and wasted your talents! :D

Posted on 2004-09-14 11:29:09

evilbob

I will attempt to do so while placating your secrecy fetish:

1) _____ (the one with the blacksmith. oh yeah)

2) _____ (the one with the painterly world tiles)

3) the aforementioned fantasy website

5) the animated verge intro (I forgot who wanted me to do it, and so I blame you)

5) TECHNICALLY the previous incarnation of verge-rpg.com, since you gave up on it and LEFT IT TO SOULBAIN, DAMN YOU.

5a) and for some reason, an animated _____ which is quite creepy. This isn't enough work to warrant a #6, but it's still there, creeping me out.

For comparison, I count at least 7 projects for zeromus and 3 for tat, although the size of tat's directory is bigger than yours and zeromus's combined. Mostly because of the psd's for the Legion maps.

There is also, of course, Verge Online. I don't know who I blame for that ^_^

Posted on 2004-09-14 11:46:27 (last edited on 2004-09-14 11:47:10)

mcgrue

blacksmith? wtf?

Posted on 2004-09-14 12:12:30

evilbob

Quote:Originally posted by mcgrue

blacksmith? wtf?


Think about it, it's the only game for which I have made chars for you :|

Posted on 2004-09-14 18:52:59

Troupe

Oh wow, I thought I had it bad. I've only done 3 songs for zero's unfinished projects.

Posted on 2004-09-14 23:00:22


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