16-bit tiles on V2K+J
Displaying 1-5 of 5 total.
1
Tralu
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Um, how do I actually put them in a map? the Maped.Exe that comes with V2k+J says that they're the wrong file type. What should I do? O_o
http://www.geocities.com/tatewaki_42/ - The Cyberwizards Realm
http://elfwood.lysator.liu.se/loth/c/r/cruz19/ - My Elfwood Gallery
Posted on 2000-11-10 13:12:37
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jesusfreak
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I am not fammilliar woth the verge 2k thang, but i am sorta fammilliar with the V2 program, it runs well, and you should try the verge 2 engine if you are having massive probs with the new version......
(" fey, do you like to run like a monkey and drink like a cow? i know i do! "JK")
I am a new person to verge
People i like..
mythrill
the speed bump
steven marine
ear
KarmaCult
Loritian
and a few other poor souls
Posted on 2000-11-10 17:16:06
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Tralu
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Actually, Verge works fine. The 16-bit tiles don't work with Maped, though.
http://www.geocities.com/tatewaki_42/ - The Cyberwizards Realm
http://elfwood.lysator.liu.se/loth/c/r/cruz19/ - My Elfwood Gallery
Posted on 2000-11-10 18:15:51
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andy
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Well, you can't use the official MapEd when editing maps that use hicolour VSPs. You can either get my (incomplete) WinMapEd, or the old MapEd 2+i at my page: http://members.home.net/thespeedbump.
WinMapEd's real nice and all, but has no TileEd at all at the moment. MapEd 2+i is also quite nice (bear with me, I'm biased ^_^), but it's TileEd is worse than MapEd for V1's.
"It is appalingly obvious that our technology exceeds our humanity" - Albert Einstein
Posted on 2000-11-10 19:26:20
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Praetor
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It doesn't let you import anything, so the whole process is WORTHLESS (unless you love creating pixel buffers) Anyway, I hope that tSB will get a decent TileEd up and running soon (I mean, c'mon...that should be the EASY part...VPaint would need very little in order to become a tile editor ^_^)
Posted on 2000-11-11 01:47:13
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