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All my vergers... Displaying 1-13 of 13 total.
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ExploreRPG
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Time are changing and new innovative RPG creation tools are available. So I'd like to invite you guys to download Explorationsv5, and tell me what you think.
Also, there are tons of graphic tools that can be used for any role playing game engine. The best of which I think is my easy to use 3DObject builder. It renders isometric walls, furniture, and anything in seconds.
Check it out for yourself,
Explorationsv5
http://www.explore-rpg.com
Posted on 2001-05-07 08:04:50
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Praetor
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...
Praetor - Strong enough for a man, but made for a woman.
Posted on 2001-05-07 14:03:58
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seiro
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nt. heh.
-verge. art, not marketing.
Posted on 2001-05-09 15:16:57
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ExploreRPG
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Hey guys.. not need to be mean.. I am just trying to help with graphic support programs... Alot of people who make games need help with graphics and the tools that I have on my site could help *ANY* game developer.
Futhermore, if you think that BioWare's, Infinity Engine - used to make Baulder Gates is a display of a "lack of creativity" then you should think again. I guess that's why BioWare is making the millions and your using a *FREE*, lamely supported game engine.
oooops... did I say that?
I really thought the Verge community had grown up - but I guess not..
Posted on 2001-05-12 12:49:03
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ExploreRPG
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Most games systems can't make quality games like Ev5.. (this is true..)
But then again.. neither can you..
oopps.. I did it again..
Posted on 2001-05-12 12:52:31
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Kazier989
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I was expecting some good shit-talking but that's not what I got. It's nice that you spent the time to develop a nice isometric engine and that terrible website, but then coming back and dissing our engine and the people that support it is just plain f--king wrong.
If you think the Baldur's Gate was something like three fucking years in development, was assembled by a HUGE team of professionals, had a pre-built RPG system there for them (saving them from tonnes of math and playtesting), then maybe you would shut the fuck up.
By the way, how the hell -exactly- do you count on selling any copies of your lame duck piece of shit? The last RPG system you had to pay for looked almost as bad as yours and as far as I know the guy is still trying to sell his first damn copy because he thought that he could code in fucking Visual Basic 6, and then make an RPG engine that gets 15fps with crap graphics, and then sell it...? Your engine looks like crap, runs like crap, and I doubt you'll ever become as established as VERGE. Our community is huge; just check out tVS (www.vergesource.com).
Our engine is hugely open-ended (hence my car game, Street Racer V), powerful, has quite good graphics, and best of all, is traditional but with the potential to kick some major ass.
Take your fucking Explorations vSHIT engine somewhere else and before you fucking make fun us again really consider your accomplishments as compared to the Speed Bump's, vecna's, Zeromus' or any of the Verger main guys. They can all code C++ really damn well, are a lot older then you, and can actually draw and code in something other then crayon.
[]\_/[] need... slurpee...
Posted on 2001-05-12 18:55:10
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ExploreRPG
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Man.. it is clear that your use of profanity is why Verge is so limitted on support. If you can't talk like an adult you shouldn't pretend to be one.
My initial post was NOT putting down Verge, it was attempting to add some graphic support to the Verge community.
The reason why VERGE is not supported is because when new people try to help you guys flame them. I didn't put down Verge (initially) I just wanted to give you guys some graphic support..
Now when you read my initial message and see the 2 negative responses it recieved.. Who would support Verge?
As far as how Explorations v5 looks.. well I don't have to talk about it.. My screen shots vs. Verge screen shots clearly prove the winner..
You are obviously talking out of your a$$. I can code in C++, VB, FORTRAN, Cobol, and Pascal. I have 7 years of professional programming experience and I work as a software developer. Little boy, don't attack my credibility because you will only make a fool of yourself.
I don't have to brag about how good Explorations looks.... I don't have to flame, or use profanity to get my point across..
But more importantly, I don't have to support Verge- after all nobody else does..
:)
And you have a nice day..
Posted on 2001-05-12 20:55:12
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Kazier989
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You sure as hell better believe that somebody supports Verge. Have you -ever- had the initiative to look beyond Verge-RPG and check out the Verge Source? There are new demos every once and awhile; people make libraries and stuff for it.
And explorations is the most ass-ugly engine I've ever seen. It's totally devoid of shading, and you are no one to talk of support. Where are your games? There are none.
And why the hell do you talk like you own the community? "All my vergers...." You are in no position to put yourself in a position of power. Shove off.
Check out my homepage.
Posted on 2001-05-13 13:14:33
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ExploreRPG
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My title "All my Vergers.." was meant to include myself as a verge supporter.. Not to speak as though I own the community.
Explorations has shading.. and soon will be 3D so please get your facts straight.. And if its soo ugly, how come the graphics are still better than ANY verge game I've seen.
Explorationsv5 has only been released for about a week. My site is totally unadvertised other than word of mouth and I've got 20,000 hits in a few months.
My point is very simple, there are people who like verge and who want to help.. (maybe not program C++) but with graphics or other areas.. Insulting someone you DON'T know makes you look lame.. And really has made Verge get a bad reputation.
What if I was someone who worked with sound affects for Explorations? And I posted my original message.. Would you flame me for working on Explorations, and wanting to also help with Verge? Explorations has NEVER been in competition with anyone.. I am open to all aspects of programming and will support anyone mature. If you HATE me/my program for that.. well then you are as immature as you appear.
Think what you want about Explorations, my sales will prove to you whats up.. Could you please show me some examples of graphics within a verge game that you consider of high-quality? I want to see some high-end professional graphics within a Verge game with a resolution greater than 300x320..
I think my GameBoy has that resolution.. Oh, but they
did model Verge after GameBoy didn't they?
Posted on 2001-05-13 14:41:01
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Kazier989
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you keep up with your endless bashing of Verge. My profanity is what I like to call "boundless rage." If you said any of the stuff to my face and I wasn't tied down, I would beat your face in.
Obviously you haven't seen any of Speed Bump's versions of Verge, with high-resolutions, transparencies, lighting, and 16-bit color. And 20,000 hits in a few months is BS. It's probably because you've gone on every other RPG engine's message boards, bashed their engine, and then opened their eyes to something undoubtedly worse then what they were using.
Gameboy does 120x98 or something with four colors. And Verge wasn't necessairly modelled after simply the Gameboy. It was done in a style so you could do "old-school RPGs" in the Chrono Trigger/Final Fantasy style with a minimum of effort. Although it's getting away from the 'minimum of effort' thing, in the future you will see some demos that will blow your engine away.
And as for getting my facts straight, it's called 'close mindedness.' You cannot judge your own graphics well; there are some good parts (ie, that big rock thingy in your screenie) but otherwise the graphics are flat, edgy, and repetitive.
Modelling your system after Diablo, as well, was pretty stupid. Diablo sucks.
If you want advice on how to be a good lamer, head to www.motorcityhq.com and check out the boards. Look for any of JohnD's posts. You could learn some lessons from him.
Check out my homepage.
Posted on 2001-05-13 16:06:19
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ExploreRPG
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Well you are entitled you your opinion.. You think Diablo sucks.. But Diablo Ii sold over 1,000,000 copies the first week of release..
You judge for yourself..
But on a lighter note, my original post wasnt to war. It was to tell people about my graphic support tools. If there were/are more features that you could see that could be added you can suggest it.. Don't say negative things to a person and expect me not to respond.
How old are you anyway? because if you really think you are big enough to "beat my face in." You can email me your address and I will gladly fly ANYWHERE in the WORLD and take care of business.
See, I am not a little kid, I'm a grown man.. You a little kid still living with your mother. And talking a lot of BS...
If you want some lessons on how to program, read a book. And if you want some lessons on how to grow up, wait till puberty sets in and you get some pubic hairs..
Little Bitch..
ooops.. did I say that? I shouldn't use profanity at someones kid.. ha - but you deserved it..
Posted on 2001-05-13 18:44:40
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Rune
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First, these few replies don't represent the verge community.
Second, Verge has "ugly" graphics because the people making games are amateurs. I'm sure the higher rez versions of verge can make decent enough graphics for any RPG. People don't usually like stolen/premade graphics in the community though, which is why it will most likely remain ugly in your tastes.
Third, they're wrong for bashing you, but you go and assume that the entire verge community is like that and bash us all, which is equally wrong. I suggest both bashers and bashed close your mouths now :)
Fourth, do you really think a lot of amateur game developers who make games for fun on their own free time would actually pay for an RPG engine? Very unlikely (though one or two may..,) and those are the kinds of people that the verge community is made of. Amateur game developers making games for fun rather than profit.
Fifth, while verge CAN measure success in hits (as it reflects on how many people use it) you can't. To compete with the popularity of the verge community you'd have to do it in number of sales (unless you made your engine free.)
Sixth, isometric RPGs suck, IMHO, which apparently is the only opinion that counts :)
Seventh, what happened to the mods? Posts like this should be deleted.... well not the initial one, but the replies were uncalled for.
Eighth, ...... what, aren't seven enough points? Go away.
Posted on 2001-05-14 00:43:30
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Kazier989
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Whoa damn. If you were such a grown-up, how the hell did you get drawn into such a childish argument? :D I'm in tremendous physical shape for someone of my age (16) and even though I sit around playing Verge and working on my game and it's graphics - without your crap support tools - I have the skill and strength needed to win in a fight against you. I'm a red belt in Tae Kwon Do and I guarantee your best unarmed efforts will be outdone by mine :D.
BTW, did you read into the lamer stuff? There's books on the internet about that, too. And I don't need lessons on how to program, since I do it the experimental way, just like everybody else used to.
BTW, have you seen the 'Cuda or the GTO on my page yet? Check 'em out and then tell me I need graphical support tools, dumbass.
Check out my homepage.
Posted on 2001-05-14 09:30:54
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Displaying 1-13 of 13 total.
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