Damage Numbers
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ChaliShank

How on earth do I get separate damage numbers to appear on the screen? I have something that takes a string of numbers and displays the frames of animation of the the numbers in order so that they "bounce" and then dissappear. Unfortunately, I can only do one at a time and am at a complete loss on how to program it.



Posted on 2002-04-15 19:50:58

choris

The best way that I know to do bouncing numbers is to use an array in a loop like this :

int bounce[16];

for(t=0;t



choris@verge-rpg.com

Posted on 2002-04-15 20:14:16


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