DARKANGEL:
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jesusfreak

Hey man, you have not responded to my e-mail, and have not really done your job.... Where are you? Did you quit? Read your vmphunter e-mail!



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Posted on 2001-02-23 20:29:36

rpgking

That made me work solo. Without good communication between members, a team is doomed.





Out of clutter, find simplicity. -Einstein

Posted on 2001-02-25 03:33:19

jesusfreak

Yeah, and what is funny was I had a felling this would happen on my FIRST team project. So I am working Solo on a new game.



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Posted on 2001-02-25 12:38:44

Wyrdwad

The best team is one composed of friends IRL. Forgotten Kings, for example (should I ever get back to making it!), is the brainchild of myself and my college friend Nathan Rosen. He's one of my best friends, and as such, I know he'll be around to help me with the game if/when I return to making it (which I absolutely will). (:

So if you have any good artist or programmer friends, try asking them for help... internet friends come and go, but REAL friends that you've actually MET are pretty permanent (unless you let your friendships fade away, but that involves a complete lack of effort).

-Tom




Posted on 2001-02-25 20:15:02


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