invicticide
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Hehe, this message is kinda weird since it has nothing to do with all the TVS mourning... :)
I'm creating a kinda dinky little game on the side right now into which I plan to implement the Blimpo Warrior battle system. For those of you not in the know: if you bump into an enemy, you lose health, and if you lose enough health, you die. Really simple stuff.
Unfortunately, my entities won't activate the "hurt player" script when you bump into them!
They're 16x16 CHRs with 16x16 obstructions over their whole selves. They're on scripted movement (does that have anything to do with anything?) and, since they are flying bats of death, they are not obstructed or obstructable. They *are* set to ADJC activation (I'm not *that* stupid) but still they refuse to activate!
Does anyone have any ideas? I'm using v2.6. Hope there's not a bug... :(
That is all.
--Invicticide
Posted on 2001-07-02 15:40:17
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