entity.actscript ??
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zonker666

I'm working on a little platformer which uses a gif for the player sprite. Obviously the gif can't 'easily' interact with any real entities on the map.

By looping through the entsonscreen array we can find out if the gif and the entity are touching. What I would like to know is if there is a way of accessing the entity's activation script.

It should be in there somewhere no ?

thanks for any help







Posted on 2002-03-19 02:54:11

rpgking

I don't think Verge2 has that, but you should download Zara's EZV2. It has a vc file called ezmap.vc, and whenever you call it at the beginning of a map, it records several variables, including "entity.script" which you might find useful...

Get EZV2 from Zara's site at:

http://zara.verge-rpg.com



Out of clutter, find simplicity. -Einstein

Posted on 2002-03-19 14:08:09

zonker666

.



Posted on 2002-03-20 00:41:16


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