Entity problem
Displaying 1-6 of 6 total.
1
TheGerf
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OK, this is kinda hard to explain, but I'll try. I have a cahracter that is about 32x32, but I don't know how to make it fully obstructional.
character
**
----- ----
wall
It can walk throuh like this:
----**---
so part of it goes through the wall. Any suggestions?
TheGerf, not just any gerf.
Posted on 2000-11-23 20:00:39
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Tricron
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No text
Quote: BlaH! How do I change my password?
Posted on 2000-11-23 20:24:11
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Ear
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Assuming they actually did something.
- Ear
Posted on 2000-11-24 23:27:38
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Hatchet
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Except they DO do something. Hotx and hoty work, it's hotwidth and hotheight that are broken. :P
-Hatchet
Posted on 2000-11-25 00:20:26
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Ear
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The entity would still walk through the 16x16 obstruction and overlap with the obstruction tile. So, no matter where you put HotX and HotY, it still wouldn't solve the problem.
- Ear
Posted on 2000-11-25 00:27:21
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Tricron
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Well if those don't work theres only a few options.
1) resize the character
2) Do some wierd masking code and stuff...
3) Place obstructions to prevent player from finding the 'trouble spots'
Quote: BlaH! How do I change my password?
Posted on 2000-11-25 01:12:09
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