Game Question
Displaying 1-5 of 5 total.
1
DjShot
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I am working on Army of End and I have
made a new engine and everything, Items,
Battle System,Magic System. Should I make
a long demo for people to play, or should
I release the engine for people before
I start the game project. ( I know if I
release the engine it will help people!)
It as AI for enemys and battle items too.
8p Thanks- Dj Shot
Posted on 2000-12-08 03:22:06
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andy
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For some reason, very few get that far along. ;)
Here's my opinion:
Make the demo before releasing, but have the core stuff available for download separately, so that others can make use of it with minimal fuss and muss.
'What you get by achieving your goals is not as important as what you become by achieving your goals.' -Zig Ziglar
Posted on 2000-12-08 15:18:42
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DjShot
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--
Posted on 2000-12-08 17:01:31
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TheDeveloper
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Release the with a minor pack-in demo (unlike v2 *ahem*), so that newbies can learn to use it with out too much trouble. But alos include a just engine version like, speed said, for advanced vc'rs.
-The Developer
Please feel free to post corrections and then flame me for my stupidity.
Posted on 2000-12-09 01:08:47
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DjShot
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Yeah, That was my thought, Also I really
want some good vc'ers to get there hands
on this. I think I'm pretty damn good but
I know there are some vc'ers that will
make this engine 2 times better when they
improve it. 8p
Posted on 2000-12-09 03:04:23
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