Going nuts!!!!!!!!!!
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CypherAlmasy

I have a bug and it won't go away! It's the same one I talked about during my last thread of posts. Would anyone be willing to look at a copy of my source (it's not horribly long and pretty simple minded) to see what the problem is? If anyone would, I would be eternally thankful, because this is REALLY starting to bother me. Email me if you'd like to take a look. Thank you.

CypherAlmasy



"If any of you step out of line, I'll promise to kill you in the name of T.G. Cid too. I'm watching you. Especially you over there, elfy." -Orlandu

Posted on 2001-11-01 00:06:02

CypherAlmasy





"If any of you step out of line, I'll promise to kill you in the name of T.G. Cid too. I'm watching you. Especially you over there, elfy." -Orlandu

Posted on 2001-11-01 00:31:35

CypherAlmasy

I have a new problem. ::audience gasps::

Whenever I try to change the pointer, verge exits with an internal execution error (385 was the number, I think). This happens (I guess) when I try to access an array of images I have set up like so:

pointers[1] = LoadImage(blah blah blah, etc.);

You get the idea. It works okay for the default pointer (pointer[1]) but when it tries to change images (changing to pointer[2] for instance) it exits with the above error. I know it's not a problem with the image, because I changed the default pointer to that one and it works the exact same way until it attempts to change the image. I don't know if that's quite clear, but if anyone knows what's going on, I'd appreciate some advice.

CypherAlmasy



"If any of you step out of line, I'll promise to kill you in the name of T.G. Cid too. I'm watching you. Especially you over there, elfy." -Orlandu

Posted on 2001-11-01 00:45:54

CypherAlmasy

Okay. This is the last message I'm posting tonight, 'cause I'm really confused, and I think if I try to think about this anymore tonight my head will explode, and that wouldn't be pleasant.

I have made a strange discovery concerning my bug mentioned above (the pointer image one). When I try to change the pointer over one of the ents, the thing freaks out, but if I add another ent of a different type, it works fine. I don't know why; I can't make heads or tails of it. If you understand what I'm saying, please help me!

No more rubbish or Cypher head go boom.

CypherAlmasy



"If any of you step out of line, I'll promise to kill you in the name of T.G. Cid too. I'm watching you. Especially you over there, elfy." -Orlandu

Posted on 2001-11-01 00:57:10

vecna

I have absolutely no idea what you're talking about, but if you email me your code, or find me on irc, I'll see if I can figure out whats wrong ^_^

-vecna



Posted on 2001-11-01 09:31:10

CypherAlmasy

I have decided to post this mostly so people don't think I'm completely crazy and/or stupid. When I say "pointer," I mean the image displayed at the current coordinates of the mouse. My last few posts may have been hazy on that point. Sorry. :-)

CypherAlmasy



"If any of you step out of line, I'll promise to kill you in the name of T.G. Cid too. I'm watching you. Especially you over there, elfy." -Orlandu

Posted on 2001-11-01 15:55:08


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