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CoeRay

Hotspots in V2 have always been restricted to 16x16 pixels. So, this makes it very crappy for anyone who wants to make a game in a higher res than 320x240 and have somewhat decent-sized characters.

I was wondering if V3 chrs can have larger hotspots/obstructive areas? (like V2 chrs are supposed to)

Can somebody clear this up?



Posted on 2002-02-13 19:09:47


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