My crappy sprite
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Allan

Here it is: http://home.nyc.rr.com/brackets/Beta.png

I think this is the first sprite I actually "completed" shading. Even though I didn't shade his skin, the sprite is ugly enough.

I'm looking for tips and criticisms so I can make a better sprite.

The brown thing on his head is hair, which I sorta like. The gray thing on his chest is body armor and the yellow thing is a shirt although it looks sorta metallic to me. The brown thing on his legs are pants and the gray things on his feet are...gray colored feet.

Another thing I really don't like about the sprite is his hands. They look like claws. But I couldn't figure out another way to put em on. I dunno...



Companions the creator seeks, not corpses, not herds and believers. Fellow creators the creator seeks--those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest.

Posted on 2001-07-21 12:59:50

auroraborealisis

not bad for a first, really.

point one. in the beginings of console games, characters had black outlines, to help distinguish the non-descript, blobish, 16x16 character from its background. this is true in most nintendo games. In the super nintendo, I have yet to see a black outline on characters ( assuming the larger character size is taken advantage of, 16x32 ) this character is obviously much larger, 32x64-ish. it is obviously a person, it needs no distinguishing outline. the black outline is the bane of my existence, sorry for the rant.

2: his neck is too long and appears much to thick with the outline *shudder*

3: I REALLY like your pants and shoes, good work, the legs could stand to be a bit longer, or the torso smaller, either or, its just a bit too unproportional.

4: taper the torso towards the (rats, ran out of T words ) waist, even if just a little.

5: shade the skin, and rather than a black line for a mouth, use a line of that darker skin color

6: his arms maintain the same width all the way down their length, that may be because your chr. is a weak stick boy, but if not, give him some muscle, and his arms fall a bit un-naturaly, doesn't really matter if this is going to be in the walking animation, but if this is his idle frame, I'd change it.

7: nice shadow, I like the hair. good luck eh?

-Auroraborealisis



Behind an apparent aesthetic repugnance for politics sometimes lurks a vulgar conservative sensibility. ...The intellectual, just like any fool, is subject to the influence of his environment, his education and his interests. His inteligence does not op

Posted on 2001-07-21 13:53:56

invicticide

I agree that his neck is too thick. The black outline isn't *that* bad but I prefer colored ones like auroraborealisis mentioned. Also, the black mouth should be colored.

His breastplate has a funky "wave" texture to it that's somewhere between full plate and chain mail. Pick one or the other :)

If it's just supposed to be a vest, I might raise its waistline a bit so you can see some of his yellow shirt under it. Not a flaw, per se, but just my personal taste.

Well-drawn shadow under the character! I like it. And nice hair, also. Good highlights on the pants.

Now too see it animate! (How 'bout an animated GIF next time?)

That is all.

--Invicticide




We don't need better engines, we need better creation tools!

Posted on 2001-07-21 18:41:39

Ulver

hmm i think invicticide and auroraborealisis pretty much covered it all. your style is very different from mine. (thats good) diversity rocks. i think your hands are good, they just need more gradual shading. when i draw hands they are usually very ball-like, yours are a nice change. im a big fan on tons and tons of shading. with skin it needs to be super gradual... cause thats the way skin is. to sort of respond to what auroraborealisis said, i dont think the arms are too bad if they were to be shaded. your arms fall a lot more naturally than mine do... and im sick of seeing buff heroes, keep him scrawny!!! i weigh 110 and im damn proud. hrmph! uh yeah, anyway. the pants are awesome I love the baggy style but i think there should be more gradual shading towards the outer edges to take away the jagged look a little. his top portion does seem a little long, i would try doing what invicticide suggested, replace a small bottom section of his top armor stuff with some of his yellow shirt..

jusy my $0.02



Posted on 2001-07-22 00:08:20

Allan

I'm trying out those suggestions.



Companions the creator seeks, not corpses, not herds and believers. Fellow creators the creator seeks--those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest.

Posted on 2001-07-23 17:01:26


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