Now since V3, will VO be redone in it?
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BluesZodiakos

Sorry for the crammed topic name. My question is thus...With V3 being done with c#, will Verge Online be redone in V3? This would certainly show everyone the power of V3, as well as it's online capabilities (bestowed by .net)...



Posted on 2002-03-16 06:16:38

Zulithe2

It has been said (not sure how much validity there is to this now though?) that they are going to be very similar, as far as their design and stuff. I would say it's a safe bet VO will use c#. But what do I know? :-p



Posted on 2002-03-16 07:35:51

andy

As I understand it, the VO client always has been based on WinV2. (which is what v3 itself is based on) I suspect that both engines share a lot of code. (if they're not one and the same)



"Ignorance is its own reward" -- Proverb

Posted on 2002-03-16 09:11:17

loretian

Well, they won't be the "same engine" in the sense that it's the exact same binary. There will certainly be differences between the two, but generally, they'll share the same basic rendering code, sound code, etc... The network code and the main game engine will definitely be different.



-loretian (vote republican)

Posted on 2002-03-16 10:29:23

BluesZodiakos

Drat. What I was so evilly hoping for was some V3 c# online source code...Then anyone could easily make an online game. I don't really think that Vecna would be willing to just give away the entire .net source to VO though. Think about how easy it would be to write a cheating program if you had the source. :)



Posted on 2002-03-16 21:57:54

vecna

Well, I think there will be plenty of v3 netcode examples available such that it shouldn't be too hard to figure out / borrow from.

vecna



Posted on 2002-03-17 01:44:26

Falthorn

like this, (borrowed from the v3 alpha):
void Autoexec()
{
InitEasyMode();
MakeGood(tiles);
MakeGood(chrs);
MakeGame(3d, RPG, fps, multiplayer);
}

Aww yeah.
-falthorn



My mom thinks I'm cool.

Posted on 2002-03-17 12:15:59

BluesZodiakos

Hey, I created that function! The actual code for MakeGame is this:

void MakeGame()
{
i=0;
while i



Posted on 2002-03-17 15:01:16

BluesZodiakos

Evil board chopped up my code. Oh well.



Posted on 2002-03-17 15:01:57


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