Nuther v2.7 release
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andy

Nothing earth shattering, but here it is anyway.

* Winmaped's image exporter should be tons faster now.
* Fixed Hooktimer
* Added loader for 8 bit fonts
* Now uses Python 2.2. (most notably, generators and iterators!) Check www.python.org for details.
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"Ignorance is its own reward" -- Proverb

Posted on 2001-10-21 11:46:30

Devon

Thanks for fixing the image import problem, but now I have a few more.


Alpha levels higher than 0 are being treated as 255. (It's like the old on/off transparency, not smooth)
I've reloaded the PNGs into ImageReady and confirmed that the Alpha information is intact, WME just isn't picking up on it.

The importer is also skipping the first tile in the PNG.

It's an eye sore, nothing more, but transparent areas on tiles appear as white in the VSP window. (They are a much friendlier black in BMP2VSP converted tilesets)

-Devon



--- Square's making money. We're making art.

Posted on 2001-10-22 02:23:51

andy

winmaped's renderer takes a shortcut to speed up blitting, partly because I'm lazy, and partly because I refuse to let winmaped get sluggish. I'll probably fix that at some time.

They should look proper in the engine itself, though, so it's safe to disregard it. :)

As for skipping the first tile... er... that's something I really should fix. :) I'll release new binaries soon.



"Ignorance is its own reward" -- Proverb

Posted on 2001-10-22 18:33:35

rizen

no text, biotch



Posted on 2001-10-29 01:50:18


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