Obstruction=FALSE
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jesusfreak

in the game "2001" they have a laser, and an obstruction on it.. you can't go throught the laser unless you use the cardkey... ok this is cool.
so i opened maped and saw that there was an obstruction by the laser's spot... what i am asking, is there a code i can use to do that too? like truen off an area of obstructions?? i looked at their VC work and i got very confused, and could not find the event/script i was looking for... can someone help me?



CHICKEN WARZ It is coming soon to a uhh, thingy near you!

Posted on 2000-12-01 22:18:41

TheGerf

void SetTile(int x, int y, int layer, int value)
x being x coord
y '' y ''
layer is 6 for obstruction
and value is 1=true, 0=false

you can use gettile(x,x,6); to find out if it curently an obstruction.



TheGerf, not just any gerf.

Posted on 2000-12-01 22:34:40

jesusfreak

thank you



CHICKEN WARZ It is coming soon to a uhh, thingy near you!

Posted on 2000-12-01 23:01:37


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