Opinions on battle sprite
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Pikachu14

I am thinking of porting ToP's battle system (Linear Motion) to Verge2, to use it in my game. But before I start, tell me what you think of this sprite I whipped up:

http://216.173.214.59/magisoft/LMBsample.png

Guess what? Currently lacking any decent paint programs, I made this in Windows Paint! (ack)



Some people really make me sick... People like...the grand Llama... People like...me.

Posted on 2001-07-25 14:01:23

Katsuya

you guys don't know me, but just pretend you do and no one gets hurt.

I personally prefere linear better, and the sprite looks good, despite the bad program used...go for it.

-Katsuya



Posted on 2001-07-25 16:30:17

auroraborealisis

very simple
very stylized
I like it
you pass with flying colors.

-Auroraborealisis



Violence is not a strength, compasion is not a weakness.

Posted on 2001-07-25 18:54:17

Pikachu14

I'm stunned...



Some people really make me sick... People like...the grand Llama... People like...me.

Posted on 2001-07-26 08:01:27

Pikachu14

http://216.173.214.59/magisoft/LMBv2.png



Some people really make me sick... People like...the grand Llama... People like...me.

Posted on 2001-07-26 08:45:20

invicticide

(nt)



We don't need better engines, we need better creation tools!

Posted on 2001-07-26 18:40:39

Pikachu14

It's not the individual frames I'm worried about... I just don't have any animation progs here. Maybe next week?

Also, here's two other pictures, showing the modular setup of the animations I thought out.

1) 216.173.214.59/magisoft/chairattack.png
From the intro scene, a bar room brawl. That's a chair he's holding.

2) 216.173.214.59/magisoft/joyofmodularity.png
No more chair ^_^

Basically, one file has Bob's frames, another has a sword in various angles and another has a chair. See?
Note that I have nothing in code yet...



Some people really make me sick... People like...the grand Llama... People like...me.

Posted on 2001-07-27 09:10:45


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