Palette effects in hi-color
Displaying 1-4 of 4 total.
1
invicticide
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I am wondering if the following effect is possible in V2.6 in 16-bit color, and how you do it:
I want to fade the "palette" from full-color (what it normally is) to GRAYSCALE. I don't want to change the luminosity, only the amount of color (saturation, I think?)
Any help would be much appreciated. It's for my game's battle system.
--Invicticide
Posted on 2001-05-21 18:51:17
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Miggle
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I believe palettemorph(); works but it's slow.
Posted on 2001-05-21 23:06:18
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invicticide
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In my experience this has never worked right. Maybe I'm just stupid...?
--Invicticide
Posted on 2001-05-22 10:23:42
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Hatchet
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In v2k+j and V2.6, Palettemorph works fine, just as if you actually had a palette to morph. I don't know how it can be used to achieve the affect you want tho... I have an idea of how a script for that would work, but it would be SLOW... :\
sorry I wasn't more helpful..
-Hatchet
-Hatchet
Posted on 2001-05-22 21:24:53
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