TomT64
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PaletteMorph(0,0,0,0,63);
That changes everything as soon as the map is loaded to the map's palette if I'm not mistaken. If I AM mistaken... try loading an image with the same palette as the map beforehand and blitting it... maybe a "Loading..." image.
TomT64
http://www.spatial-infinity.com
http://www.spatial-infinity.com/vergetut
Posted on 2001-11-19 03:50:26
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