PCX's and CHR's
Displaying 1-5 of 5 total.
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Tralu
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Is it possible to put a CHR over a PCX in Verge 2.6? I thought it might be possible if I made the Map Render String "1RE," but that didn't work. ^_^
http://www.geocities.com/tatewaki_42/ - The Cyberwizards Realm
http://elfwood.lysator.liu.se/loth/c/r/cruz19/ - My Elfwood Gallery
Posted on 2001-01-10 19:40:53
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jesusfreak
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try the R at the end of the whole restring.
...Mountain...Dew......Do...The...Dew...
Posted on 2001-01-10 20:51:12
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TheGerf
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I've done it in V2 with Render String 1RE. Did you hookretrace the copysprite() fucntion?
TheGerf, not just any gerf.
Posted on 2001-01-10 20:58:10
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TheGerf
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Nevermind, I on;y have done that with rectfill() etc...
TheGerf, not just any gerf.
Posted on 2001-01-10 20:59:13
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andy
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You have to blit the image before the CHRs, however, hence the render string.
However, that only applies to when the hookretrace'd script is run.
So! Put a copysprite in a function, hookretrace it, and render! voila! (assuming that you've still got the render string as '1RE')
'Never confuse a single defeat with a final defeat.' -F. Scott Fitzgerald
Posted on 2001-01-10 21:49:34
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