Resolution and DOS problems.
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jud

I recently downloaded Verge Engine v.2.6 and a few tech demos, for designing on my pathetic excuse of a laptop (four years since, 486) and, considering it working under DOS to be a good thing, tried it. When I try to run any engine in 320x200 or around it, the screen expericenes extreme overscan and part or all of the view is cut out. This is remedied by switching to 640x480, but my laptop runs incredibly slow and that and I consider the Display Doctor a very sorry and unreliable piece of software. Will games run at any resolution?; as I have messed with the code and cannot get it to work, or is at that they are designed for specific resolutions?
Also, when I try to run it in DOS-only mode, it crashes and mentions something along the line of cwspdmi.zip or something like that. Is that an archive for libraries I'm missing, and, if so, where could I get it? Any help is much appreciated.








Posted on 2001-02-10 19:33:02

hiryuu

they should... but before releaseibg have a few other people test at differant reses...cwsdmpi is a mem exteder.. go to zophar.net you can get it there (i think)



"Let go of my hands and I WILL varnish the floor with your brains!!!" -ƒqƒŠƒ…ƒE(hiryuu)

Posted on 2001-02-11 00:50:27


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