rpgking
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You must be talking about the little-known version that (Praetor?) did. I tried it out, and it's really not worth it, because you can't have arrays of structures. If you had a big list of characters, you'd have to declare a separate structure instance for each one, which kinda' sucked and ruined the whole point of structures. Just do what I do and stick with parallel arrays ;)
Out of clutter, find simplicity.
-Einstein
Posted on 2002-01-18 17:07:25
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