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Hyptosis

I've been gone for a long while, and there is a good chance I'm breaking some known verger rule by bringing this up that I'm not aware of, suppose I'll find out. Out of shear morbid curiosity, what ever happened to the plans for Verge Online. I mean, at the point I was leaving I saw screenshots from it, I've heard the verge community is coming apart at the seams. I admit, I no longer know many of the names I see here, on the boards anyway.

If the project has been dropped, that just sucks, I think it could have been a very profitable experience for both the players and the builders, but then, I'm a mere artist, my coding skills are very poor. Also I'd like to give a moment of silence for the verge source, that was an awesome place from my memories although I really didn't use it much.

I'll stop spamming the boards with my endless ramble. I'm going to go poke around on some verge sites, good luck with your games.



Posted on 2001-07-26 13:55:12

Ulver

"I admit, I no longer know many of the names I see here, on the boards anyway."

Thats proof that verge is NOT coming apart at the seams. New blood is always a good thing. Everyones like "wah wah, I wish things were exactly like they used to be" But if things were the same then verge WOULD be dead. But no, verge has new people coming in almost weekly it seems... V2.7 is in the works and promises to make the whole game making process less of a pain in the ass.

Just cause your old buddies are dead doesnt mean verge is dead. :)



Posted on 2001-07-26 14:13:36

choris

Verge online was abandoned quite a long time ago. Recently Falthorn posted some art he made for it that was never used and we all felt sad.

I also have to disagree with the guy below me, verge is falling apart a bit. I've been here a bit over two years and this seems to be it's lowest point in that span. We need some central leadership or one solid version of verge to bring us all together.

Ah well. What did you do when your were here way back? I'm just curious and wanna know why I remember you. =]




wri2555@yahoo.com

Posted on 2001-07-26 14:28:28

auroraborealisis

*Text not worth reading*

I posted as Gemini when you were around, if that helps?

-Auroraborealisis



Violence is not a strength, compasion is not a weakness.

Posted on 2001-07-26 14:47:59

Roto

Of course, Verge isn't dead but the community built around it surely is. Basically I think the only people who use this board are individuals who use older versions of Verge2 (like myself), v2.7 advocates, and oldbies that drop by to either point, laugh, or bicker.

And while v2.7 will probably make the whole game making process easier, it doesn't guarantee that you'll make a game. That's up to you. A lot of the people who failed at making a game in Verge and Verge2 are going to fail with v2.7 because they think they can simply transmutate the Verge.exe into a full complete game. Sorry, but even a crap game takes some amount of effort.

And in regards to all of the new people flowing in, they usually last for two weeks at most so don't waste your breath. The survivability rate of a Verge newbie is incredibly low (simply because they can't make the effort).




Posted on 2001-07-26 17:20:47

Ulver

two weeks? cool! i beat the newbie life span. just about two months now :)



Posted on 2001-07-26 20:14:30

Katsuya

hey...that's not so nice, I'm a newbie here. While I may be just another lazy assed geek, I'll still try my hand at Verge. Hell if I quit in two weeks you can point and laugh at me, alright?

-Katsuya

"You guys don't know me, but just pretend you do and no one will get hurt"



Posted on 2001-07-27 00:40:57

Ulver

that wasn’t intended to be a thrash on newbies... I still consider myself a newbie.



Posted on 2001-07-27 01:00:05

Miggle

If everyone is so willing to help and donate time for this how come it falls apart before it starts? Organization. A strong leader to take over the project and get it going, is the only way for success.



Posted on 2001-07-27 01:23:30

-zaril-

That's kind of a sad view. I consider myself oldbie (pre-v2 and stuff) about 2-3 years of VERGE:ing but I don't point, laugh or bicker a bit. I like the fact of new people coming in. It keeps the 'scene' alive. Old verge community is dead, but the general community will stay alive as long as people communicate and utilize VERGE.



zaril@hellven.org - ICQ 7698022

Posted on 2001-07-27 09:42:28

bahamut

I'm around here for 5 months, I think...

I'm still a newbie too, I guess.
...
...
I guess



Posted on 2001-07-27 16:01:16

Roto

I was referring to oldbies who don't use Verge anymore. Those usually are the ones who usually express thier grief and need of pity on the boards.

Hell, I can be considered to be an oldbie (been working with Verge for about two years). I've never been a part of the community though. I don't like being part of something that ever seemed to go beyond a few tech and game demos every other month.

Still, I believe that the general Verge community is almost dead. People who say that it isn't are wrong. v2.7 is not Verge (admit it, it's an entirely different beast and more importantly, give yourself credit, tSB) and while the majority think it is, they're just too lazy to form thier own community. If the community were to ever be revived, someone would need to give Verge2 (the original Verge2) the support that it always needed. Better documentation, a pack-in demo, and more frequent updates. Otherwise, nothing can be done about it.




Posted on 2001-07-27 16:24:50

Hyptosis

I wanted to see vo work so badly, it was making me sick. however I did not have either the time, nor the skills to really help, aside from being an artist, I'd dive right into this if I could code worth a damn, but I cannot. I would however, if anyone is interested, love to work on such a project, or vo itself. I've been gone along time though, things may have changed.

Hyp



Posted on 2001-07-28 15:20:35

Hyptosis

I was a cr2 artist, in the days of v1 and all its glory. I did art for a great many games, although I'm much, much better now if I can say without sounding.. well.. confident, I've just had time away from verge to work on my artistic skills.



Posted on 2001-07-28 15:22:37

Hyptosis

Familar, it has been so long, I mostly just idled on irc.



Posted on 2001-07-28 15:24:16

Hyptosis

I admit, that sounded wrong. I aimply meant, I don't see the production of games quite like I once did, and I've been looking too. I do miss my old buddies =] And perhaps the new blood comment is correct as well, I'm wrong more times than I care to say. I'm just not seeing much 'community' work here, I've been gone, perhaps I even remember wrong, or was naive to the facts. I do however see alot more tension on the boards than I remember on the old ones. But then, the boards I sat in where at Locke's old domain.



Posted on 2001-07-28 15:28:50

Hyptosis

I still use v1, because I'm lazy, when it comes to using code anyway, I made a few little v2 demos, but nothing I bothered to release, mostly just menu work anyway.

Please though, besides sparking argument, which is not what I'm trying to do, if anyone has any plans to work on vo ever again, please tell me so I can lend some small amount of assistance, the best I can do anyway. I really miss working with verge, the reason I quit is because I couldn't work with the community, thats the reason I'm so interested in vo, it would be a wonderful thing if the community would care, I hope my senseless ramble made any sense here =]



Posted on 2001-07-28 15:40:58

andy

Yeah! I'd want to help too!

VO is leet!



"Ignorance is its own reward" -- Proverb

Posted on 2001-07-29 02:39:27

andy

It depends on who you ask. If you were around longer than said person, then you're an oldbie, else you're a newbie.

^_~



"Ignorance is its own reward" -- Proverb

Posted on 2001-07-29 02:45:55

-zaril-

The verge community "died" (to quote you all) when people stopped releasing small games, x-mas games, short unfinished crappy V1 games that were fun. Well, we have passed the time when SNES was the coolest thing ever, the requirement some put on themselves when it comes to graphics are immense. Shadows, 3D, Pixel Accurate Movement (graphically) and characters made by pros. Verge "died" when the community turned different. Yes, the old community is dead in whatever sense, since we changed.

Who cares if V 2.7 is something new, you are all entitled to use the old crappier versions, without getting laughed at. If you are too afraid someone won't like your art and you don't release - well, that's basically forming the problem. I and a few others (rpg, swordsman, rysen) have been starting small games - The Questing is mine. It will be released for your playing. It will be crappy in many ways, I don't put high requirement on myself. So, please, allow yourself to throw out a little crap and put some life into the skeleton of VERGE.

I was afraid Python would mess up everything, but it is plain simple and makes the pain of coding VC go away. Lists, keys, garbage collector, object orientation.. Python is great for Verge. So, please, people if you care so much as to "revive" the "dead" community, "make games, don't whine". If we had 5-6 new small little games that could continue posted in the news, the community would seem quite more alive. If we need more life, just get more people interested in making small little games.

If people need help in learning Python I bet we can make a more simplistic tutorial on how you can create different scripts and show you how the language works.

Anyone who declares a breathing person dead, surely has no doctor's education. VERGE is alive, you're not seeing the full picture imho, we've got the people, where are the games? Well, I sure am working on one, (The Questing) are you?

http://www.mastercain.com/thequesting



zaril@hellven.org - ICQ 7698022

Posted on 2001-07-31 03:01:10


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