WinV2 Beta 2.1 Maped woes
Displaying 1-1 of 1 total.
1
Please enter a numerical value for the importance of this sticky.
Enter 0 to unsticky.
TheDeveloper

Ok I'm trucking along makeing sure my tech demo is WinV2 compatible, and lo and behold as I'm trying to select tiles to use on a lovely lil' map, it either crashes or selects the wrong one. I know that v1 had problems origionally with extremely large vsps (this one weighs in at 1764 tiles and 320k). The problem doesn't occure till the 128th tile and beyond (which leads me to think memory calculation bug). Also why the sudden need to use dos4gw with maped? I never needed it before. dos4gw dislikes me with a passion ;_;



-The Developer
I believe in Christianity as I believe in the sun...not only do I see it, but by it I see everything else -C. S. Lewis

Posted on 2001-11-14 01:15:39


Displaying 1-1 of 1 total.
1
 
Newest messages

Ben McGraw's lovingly crafted this website from scratch for years.
It's a lot prettier this go around because of Jon Wofford.
Verge-rpg.com is a member of the lunarnet irc network, and would like to take this opportunity to remind you that regardless how babies taste, it is wrong to eat them.