winV2 stuff
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Fire_Warrior

Hey, anyone remember me?

I've been around for about 3 years now, but i've touched anything verge-like for a year or so (thank you college).

WinV2 recently caught my attention, it seems like porting my old battle system (DFFBS 1.95) is possible without much work. I hope somebody remembers it. I only got a tech demo out becuase of time and the lack of a stable working version of Verge. (there were about 4 different incompatible versions floating around at the time). It utilized every nook and crany of V2.5 beta 6.1 and porting it would find many compatibility issues.

For one, i'm going to have to rewrite the entire graphics system becuase the 2.5 version used 'hicolor' RGB()'s and the like everywhere... All i can hope for is hicolor modes to be reimplemented soon.

In WinV2, FSeekLine() now works correctly. It broke my data file loader for system data files that used the function. In V2.5 beta 6.1, FSeekLine saw the top line of the file as 0, in WinV2, the top line is 1. This should be noted.

I'm glad to hear readvars() has been fixed, this problem has been bugging me becuase my savegame feature wouldn't work becuase there was a problem with readvars(). Thanks.

And, arraycheck is acting wierd. I have the following in system.vc...
with arraycheck on:

//----------------
global int flags[1000]; //a small set of vars

function void autoexec()
{
local int a;

for(a=0;a



Posted on 2001-12-23 03:27:49

Fire_Warrior

GRR, dunno what happened...
heres what was supposed to be there


//----------------
global int flags[1000]; //a small set of vars

function void autoexec()
{
local int a;

for(a=0;a



Posted on 2001-12-23 03:32:25

Fire_Warrior


forgot the board interprets HTML tags
sorry

//----------------
global int flags[1000]; //a small set of vars

function void autoexec()
{
local int a;

for(a=0;a (less than sign) 256;a++)
{
flags[a] = 5;
log(str(flags[a]));
}
}

//----------
** tons of other stuff in there, but thats all that relevant here**

the log() line throws and error the first time trough the loop... a=0
"ProcessOperend(): range access violation on array flags (ofs 98275)"

I'm not sure if i'm messing something up here or if its a problem with arraycheck. Since i don't know exactly how it works.

I go back to school on the 6th, so I probably won't be able to get much done, but i can hope :). The end of last semester was so awful i slept most of this week away...

-FireWarrior
DFFBS Homepage:
http://thunder.prohosting.com/~dansw/dffbs.html

sorry about the damn banners





Posted on 2001-12-23 03:34:55

grenideer

I remember you! As opposed to you, though, I've been steadily working with verge on Diver Down.

The latest release of WinV2 just had FSeekLine and ReadVars fixed thanks to me (hrm hmm) and, uh, ya, I guess vecna did some stuff too :).

But yeh, report any bugs you have to vecna and he'll fix em. WinV2 looks like it will be a great standard soon enough. As for hicolor, that will be coming soon, but I think the DOS emulator version will be first.



Posted on 2001-12-23 15:59:11

Fire_Warrior

nt



Posted on 2001-12-24 19:27:02


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