Heh...
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mcgrue

So I can't get to sleep and decide to code some Sully Battle stuff. I was previously at the point where I pass execution from an executed battle menu item to the appropriate Targetting function, and all of the utility code to make that work properly. Swell.

Then I make a generator for the formatted string the battle menu library needs for a listview of items to work, which was just something I was putting off.

Then I test the new Battle Menu Selection activation code on the newly displayed Item menu. Which promptly ran the partybox selector for in-menu use of healing items.

This is, of course, exactly what should've happened with what's coded at the moment, but I'd not expected it. It amused me. That is all.

Posted on 2005-10-11 01:17:33


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