Stalking entity animation bug
Displaying 1-2 of 2 total.
1
Please enter a numerical value for the importance of this sticky.
Enter 0 to unsticky.
Gayo

Props to Toen for catching this one:

If the player is at the head of a stalking chain, the stalking entities' animation strings loop whenever the player's string loops. If the stalker and player have animation strings of different lengths, the stalker's walk will be jerky as a result.

If the head of the stalking chain is not the player, the bug doesn't seem to crop up.

Posted on 2005-05-27 22:14:05

Jesse

I think I've got a fix for this, but I need some simple test case. Volunteers?

I really need to get around to porting some dev tools to the mac. Grr.

Posted on 2005-06-09 21:55:06


Displaying 1-2 of 2 total.
1
 
Newest messages

Ben McGraw's lovingly crafted this website from scratch for years.
It's a lot prettier this go around because of Jon Wofford.
Verge-rpg.com is a member of the lunarnet irc network, and would like to take this opportunity to remind you that regardless how babies taste, it is wrong to eat them.