Accessing CHR frames from in V3
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Interference22

Just a thought:

Will we be able to directly manipulate the images that make up the frames of a CHR via VC? This would come in enormously handy for paper-dolling, ie. Putting alternative clothes on characters by overlaying them onto their current frames. This would cut down the time needed to have to keep redoing 10 characters in 40 different clothes, allowing you to use all 40 on all 10, dropping your workload from 400 to 40 frames to draw.

Posted on 2004-03-23 13:38:47


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