BlueStar
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I just thought i'd hype up my soon-released demo, License to Poop Acoustic.
Yes, the anticipation is building in the Verge Community as Blue Star wraps up what is left of work on the demo. Here's the report of Blue Star himself answering oft-thought (but never spoken) questions.
Verge Community: So, what's so GREAT about License to Poop acoustic?
Blue_Star: Nothing! It features more crappy graphics (original, thank you) by moi. It basically follows the same story as the original, but it's more fun.
Verge Community: Will it have unrivaled gameplay and replay value?
Blue_Star: No.
Verge Community: How much of the game will be different than the first?
Blue_Star: The entire game system is revamped. Instead of entity-based activiation script, it's now entity-based collision script. So, it's a sidescroller. I've added new story sequences, new bosses, and redid the older bosses to make them scarier and harder of hearing. Also, the ending will be much cooler.
Verge Community: What will be included in the upcoming demo?
Blue_Star: ...I'm glad you asked that question. There will be featured three full levels of nonstop action, including three never-before-seen boss fights. This is just a fourth of the complete game, as I have 12 levels planned for the full release. And of course, you can't forget, the game continues to get cooler as you progress!!!!
Verge Community: Of course, of course.. your games are always soothing to the soul.
Blue_Star: Just like mama's vegetable stew...
Posted on 2004-10-11 04:20:13
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