Image quality isn't as I thought it would be, but seeing as I haven't really worked the visual part of the game, it works out.
Menu System - There is an overlying selection menu that you can cancel back to, it switches between Items, Stats, Skills... etc.
Battle System - This happens directly on the map, you select targets and your characters move in and "attack" or use a "ranged" attack. Sully is my current Monster and Character stand in.