PSP 8
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Alex

Anyone here use Paint Shop Pro 8? Is it very different from version 7? I was thinking of downloading version 8, but it's 57mb, and I only have a 56k connnection, so I want to know if it's worth it...

Thanks v'ry much.

Posted on 2004-05-19 19:37:15

Zip

Hey, I still use PSP 4. :D

Zip

Posted on 2004-05-19 20:02:43

anonymous

I'm Arias, just don't remember my password so I'm posting anonymously from school.

Yes, PSP8 is pretty different from PSP7; but you should be aware of that since the evolution from PSP6 -- 7 was pretty big itself; it's become a much better, sophisticated program, but it takes time to learn. Hell, I've not even grappled with PSP8 well yet.. It's a pain in the ass to keep up with new programs.

It's pretty good though; with all the implementation of the vectors, etc etc.. A little complicated, a little different from 7, but definitely an advancement. Unless you're really pushing the limit on 7, PSP8 would provide insignificant improvements.

Posted on 2004-05-19 20:38:57

Alex

I think I'll stick with 7 then. I'm not exactly pushing it to the limit, I just hate it. It's sad to say, but 99% of the tiles for my game have been drawn with Personal Paint running on an Amiga emulator, or in Maped 2, which is a highly underrated way of drawing tiles IMVHO. But now 24-bit colour is called for, and I must move with the times...

Thanks.

Posted on 2004-05-19 20:58:22

mcgrue

Quote:Originally posted by Zip

Hey, I still use PSP 4. :D

Zip


4? Bah! I use PSP 3 and DP2e for verge.

I bet you use fancy things like buttons and oilcloth, too.

Posted on 2004-05-19 21:51:33

blues_zodiakos

Hint: If you are downloading PSP8 from... shall we say, shady sources, you should be aware that there is a major flaw in the "patch" that comes with the 57 and 108 meg versions of PSP8 that pretty much removes your ability to use hotkeys (it sucks so bad). If you are indeed gettings these "shortened versions" of the program, be certain to use a "program that generates keys" (which may be difficult to find separately, but is included in the iso version) instead of the "patch".

Made vague for your protection. :p

Posted on 2004-05-19 22:10:15

vecna

Quote:Originally posted by mcgrue

I bet you use fancy things like buttons and oilcloth, too.


I like to use oilcloths on my.... oh, this isn't Castle Heck!

Posted on 2004-05-19 23:18:15

Alex

Blues: Shady sources? Actually, I was going to download the trial version from the official website, but I shall now [EMPHATICALLY NOT] go in search of these sources.

[ADD]ed for my protection. :)

Posted on 2004-05-19 23:37:31

resident

Meh. I'd just buy it. I know it's not the done thing, but for what it offers, PSP is a reasonably priced application, imo.

Posted on 2004-05-20 05:20:04

Interference22

I'm using PSP 8. Much better than 7 and the only thing I use for tile art, once you set it up right. The interface is highly configurable too, which is a bonus since I've stramlined it for pixel art. Woohah.

Posted on 2004-05-20 10:27:01

Gayo

I use PSP 6 because it has really halfhearted registration nagging. I've heard 7 is more insistent. I like my shareware to be all, "Please don't steal me!" "Shut your filthy hole!" "Yes, sir..."

Posted on 2004-05-20 11:40:53 (last edited on 2004-05-20 11:43:01)

Alex

With 7 you get 60 days before it stops working, at which point you can uninstall then reinstall (the work of 2 minutes). Excellently, it asks if you want to keep the config files when you uninstall, so you don't even lose any of your settings. Nice and legal too. Maybe.
8 probably doesn't allow this. I've seen some bastard programmes for that kind of thing recently. Abander Tag Control (a tag editor for MP3s and WMAs and stuff) in particular. Once the trial period for that is up it WILL NOT run on that install of windows EVER AGAIN, no matter WHAT you do, unless you register. And changing the time or date while it's installed instantly terminates your trial period. This included, to my extreme displeasure, when the computer automatically adjusted the clock for daylight saving time. Try as I might I couldn't find out how it could permanantly disable itself like that. A pity because, being a very useful program without an extortionately high registration fee, I probably would have registered if it hadn't pissed me off so much.
If anyone knows or has any ideas how that was done I'd be interested to know...

Posted on 2004-05-20 13:01:54

anonymous

Arias here.

*cough*USE A DAMN CRACK*cough*.

I have several graphic editors on my comp, but I haven't gotten hold of photoshop (because I don't see the need to).. And erm.. yeah. They work fine :D

Posted on 2004-05-20 21:07:32

rpgking

Photoshop owns every other graphic editor out there.

Posted on 2004-05-20 21:12:52

resident

For what they charge for it, It'd better be!

Posted on 2004-05-20 21:45:16

anonymous

Quote:Originally posted by rpgking

Photoshop owns every other graphic editor out there.


(arias)

You know that's not true :D For example, a community of manga artists on the web prefer to use Corel Painter than Photoshop; simply because Painter is more art-creation specific, whereas Photoshop has all that photo-editing baggage.

Posted on 2004-05-20 22:46:31

resident

Deluxe Paint on the Amiga is *STILL* the king of the bitmap paint packages.

Posted on 2004-05-20 22:47:48

Alex

Deluxe Paint used to be the king... you should try Personal Paint though. It was like a resurrection of Deluxe Paint with many more up to date features (for 1997). Such as various image processing functions and support for file formats other than IFF. :P

Posted on 2004-05-20 23:43:09

resident

Actually, now you mention it, I had that from a magaine coverdisk. It seemed to be pretty similar, right enough, but it wasn't as happy on an unexpanded machine as Dpaint was.

One of the nice things about the Amiga was you didn't really need an image format OTHER than IFF ;)

Fun Fact Of The Day: PaintShopPro reads IFF images just fine .

Posted on 2004-05-21 09:42:34 (last edited on 2004-05-21 09:44:05)

Alex

Quote:Originally posted by resident

Actually, now you mention it, I had that from a magaine coverdisk. It seemed to be pretty similar, right enough, but it wasn't as happy on an unexpanded machine as Dpaint was.

One of the nice things about the Amiga was you didn't really need an image format OTHER than IFF ;)

Fun Fact Of The Day: PaintShopPro reads IFF images just fine .


Yeah, I got mine from a CU Amiga coverdisk, I think. You're right about it being not too happy on an unexpanded machine though... you just had to make sure that when you'd finished working on your stuff there was still enough memory to display the "save image" dialog box. ;) And loading JPGs was practically the work of an entire afternoon...

You didn't need anything other than IFF for the Amiga itself, but being able to save PCXs was very convenient for drawing stuff for verge.

Oh, and my claim that PPaint was better than DPaint was aimed at DPaint2, as I never had any of the later versions which I seem to remember had the ability to use HAM8 or HAM16 screenmodes. Which would have been of limited use, but pretty cool nevertheless. Though I could be wrong about that... it was a long time ago.

Posted on 2004-05-21 10:30:52


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