Stupid question
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Gurvy

Is there anyway to recover my source from the .map file of my game? Can it be possible? (yes I know Im desespered, but want to try anything to have it^^)

Gurvy

Posted on 2004-12-08 00:41:04

Omni

The source? The source VC? I don't think Map VC is stored in the actual map file, by the way.

Posted on 2004-12-08 01:39:43

Gurvy

yes the VC source.... I was thnking that the VC code was storage inside .map lol...

So, Cywolf or sabernet, plz tell me u have the sources :(((

gurvy

Posted on 2004-12-08 07:25:58

Gayo

Map VC is stored in the map file. However, it's compiled and appended to the map, so you'd need a VERGE decompiler, which probably doesn't exist right now, and even then it would decompile into a very generic, ugly format.

Posted on 2004-12-08 08:52:18

Gurvy

damn it, I have no luck :(((

Posted on 2004-12-08 09:31:23

vecna

I started writing a VC decompiler, but I stopped working on it and didn't get all that far. Right now it decompiles all the variable declarations and function stubs, but none of the actual code.

Posted on 2004-12-08 20:09:20

Gurvy

In fact, vecna, u're my only hope :p perhaps one day u'll finish the VC decompiler (because I haven't the knowledge to do this ...)

Thanks anyway :(

Gurvy

Posted on 2004-12-08 20:37:27


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