V3 Double Interlace
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Omni

Download Link

This was more of an experiment on my part.

Double interlace is something I learned about from the Sega Saturn dev manual. By combining it with paletted color, the Saturn was able to do a nifty hi-res mode.

Anyway, to double the vertical resolution, it used alternating scanlines that displayed the even and the odd lines of the framebuffer on every other render.

So, I made a little demo to test it. The results are...interesting.

You might not want to stare at it for too long. It's a modification of the Framethrottle demo, and it's set at 1 frame skip, to allow for both even and odd lines to be drawn before the next frame. So in theory it gets 30fps. It think.

Quick Info
DBINT_screen is the buffer you draw to for the screen destination. It has twice the vertical resolution as the normal display (ie, 320x480 instead of 320x240).

Call DBINT_SetBuffer() before ShowPage() to prepare the current frame.

Posted on 2004-07-06 02:52:50

Zip

That is some funky shit, but only really starts to look good at max speed. Probably quite hardware specific to televisions. On pcs, you may as well just run in 640x480.

Anyway Omni, interesting stuff, but we want MOAR GAMZ! Waste not your talents!

Zip

Posted on 2004-07-06 03:34:33

mcgrue

Technically impressive, but I could never get the framerate high enough so that the text was easily readable. I only have a 1.5ghz with an ancient video card, tho.

Posted on 2004-07-06 03:38:21

Omni

Try fullscreen or windowed at exactly the right resolution--320x240. The Framethrottler can only truly manage the speed and timing of the frames, not how many FPS your video card can handle. The Verge window runs fastest at fullscreen or at the exact window size of your resolution.

And... MOAR GAMES will have to wait :) I've got some more ideas to try out first. I'm a coder before I'm a game designer, it seems.

Posted on 2004-07-06 03:56:39 (last edited on 2004-07-06 03:57:40)

RageCage

I cant seem to download it, it says its currupted ;_;

Posted on 2004-07-06 04:26:19

Omni

Hmm. I'll try re-uploading it, but that's weird...The zip was made with Powerarchiver 8.0. EDIT: Zip tested, confirmed to work, reuploaded.

Posted on 2004-07-06 04:52:47 (last edited on 2004-07-06 04:54:16)


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