Verge Tutorial
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Rysen

As Grue pointed out in another post, I have been working on a 'Beginner's Guide to Verge 3' tutorial for quite some time now. It's still very much a work-in-progress at this point so, as I stated in the index page, expect a lot of grammar/spelling errors, etc.

You can find it at:
http://rysen.actionsketch.com/VergeTutorial

Suggestions/Criticism is very much encouraged and welcomed so feel free to e-mail with either.

I will try and update/edit it as much as possible, though I must warn that my free time is becoming less and less now that University work is starting to pile up.

In any event, I hope what I have so far helps any aspiring vergers get their feet wet. :)

Posted on 2004-09-30 09:30:35

ThinIce

Thems is the sex!

My only suggestion is more screenshots of what's going on;
More of a luxury I guess but it helps to orientate imho.

Very good work, I can come to appreciate all of your hard work on those pages, as well as the other verge documentation, there is a lot of work being put into everything;

Keep up the good werk;
Very good, simple heirarchy to learn from as well;

Posted on 2004-09-30 10:12:48

zaril

Some links for changing pages/chapters when you're done with one would be nice instead of having to back one step and choose a new chapter.

I'm hoping this one will be in the documents section of verge-rpg.com though, then it'll have that on its own anyway. :)

Great work!

Posted on 2004-09-30 12:52:17

geronimo

very nice

Posted on 2004-09-30 13:41:21

Omni

That's VERY good. The formatting is also of good quality.

Posted on 2004-09-30 17:36:22

EpicEbo

Rysen,

The tutorial is awesome, i have learned alot in a short amount of time.

One thing though, the package that you can dl for tutorial purposes. I cannot seem to get the map editor to work. I have tried it on 3 different comps and it has an error and will not run.

And so then i read the help menu, and figured out i needed Microsoft.net runtime =) you may want to note that to avoid a bit of confusion.

Other than that, it kicks arse!

Ebo

Posted on 2004-09-30 23:33:42 (last edited on 2004-09-30 23:38:11)

Rysen

zaril: done! :D

Ebo: Great! I'm glad you've gotton use out of it. I've taken your advice and added a little spiel on the .NET framework under the 'What you'll need section'.
If there's anything else regarding the tutorial that you'd like to see, or want explained better let me know!

Thinice: I agree about more screenshots. I'll get some more up this weekend.

Thanks to all for the input!

Posted on 2004-10-01 10:00:53

rpgking

Whoa, that is an awesome, well-written tutorial. You'll save many a newbie, Rysen. :D

Posted on 2004-10-01 10:14:54

mcgrue

Rysen, in the zone/event screenshot... maybe you chould checker the zone in a more visible color?

Just a thought.

Posted on 2004-10-01 12:49:44

Rysen

Quote:Originally posted by mcgrue

Rysen, in the zone/event screenshot... maybe you chould checker the zone in a more visible color?

Just a thought.


Done. :)

Posted on 2004-10-01 16:54:57

Zulithe

Hey Rysen, thanks for the excellent tutorial and please keep working on it ^_^ This is really what the Verge community needed. Docs can only do newbies so much good unless they have previous Verge (or real programming programming) experience, tutorials and guides are where it is at.

Thanks again!

P.S. yes, Textpad is sweet, been using it for over a year now, if only it was as powerful at hex editing as Ultraedit I could drop Ultraedit all together.

Posted on 2004-10-02 07:07:16

locke

I just looked at it.

Very good 'intro to VERGE'. I tried to get a friend into VERGE a while ago, and there are just so many disperate pieces of knowledge required to go from start to finish that he couldn't handle it. (loser)

This kind of tutorial helps a lot with the newbs. Nice work.

-l

Posted on 2004-10-02 13:25:43

mcgrue

UE32 has 3 things AFAIK on Textpad:

1) The afforementioned hex editing love.
2) load/save via ftp
3) replace in files

...which is why I keep both of them around.

Posted on 2004-10-02 16:05:29

BlueStar

well, i consider myself a newbie when it comes to v3 code... yeah, i have the basics of maped down because I'm familiar with the old ways, but v3 coding can get complicated for people who've never laid eyes on it. anyway, rysen, i think the tutorial is a good one. along with the v3 man's variable lists, i use it regularly for a reference point for game-making.

hell, if i can make a decent game, anyone can.

Posted on 2004-10-02 16:11:37

mcgrue

Quote:Originally posted by BlueStar

I'm familiar with the old ways


This is the old way. You will not see it again.

Posted on 2004-10-05 18:19:15

Bitmonkey

Ok, this tutorial? It rocks. Totally.

Could I ask a favor though? Could you put it all together into a text file or a one-piece HTML? I don't have teh cable internet yet, so I need to be able to download it in one go and use it offline.

Just a suggestion, you don't have to.

Posted on 2004-10-08 05:36:33

Rysen

Thanks! ^_^

And here you go:
http://rysen.actionsketch.com/VergeTutorial/tutcomplete.html

The complete tutorial in one HTML file. It may take a little while to load because of the images.

I've also put in the table of contents to link to each section so you don't have to scroll every time you want to find a chapter.

Hope that works out a little better for you. :)

Posted on 2004-10-08 06:47:15

rpgking

Hey Rysen, I just noticed a small error in your while loop introduction:


while(x&lt5) // While the variable 'x''s value is less than 5....
{
DoStuff(); // Call this command
x+=1; // and increase the value of 'x' by 1.
}


I'm sure you meant to make that a '<' between the x and 5. :) This might confuse newbies, especially since this is the very first introduction to while loops. :D

Posted on 2004-10-08 07:40:09 (last edited on 2004-10-08 07:40:41)

Rysen

Thanks RPGking, I'm glad you caught that because IE didn't.

Both files fixed and uploaded. :)

Posted on 2004-10-08 08:27:02

Bitmonkey

Sweet, thanks!

Very niiiiiiice!

Posted on 2004-10-09 03:44:49


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