Windows Mobile Support?
Displaying 1-6 of 6 total.
1
jrhee
|
Hi, does anyone know if it would be possible to run Verge on Windows Mobile? Or if it would be feasible to modify the source to allow for such a thing? It would be cool if we could use Verge to make games for PDAs and other Windows based mobile devices...
Posted on 2005-03-21 20:14:03
|
mcgrue
|
Well... there are PDAs that run in 320x200 and 320x240, right?
What are the common proc-speeds and RAM in WinCE PDAs these days?
(I'm like totally out of the tech race in handhelds these days. I'm still sporting my Platinum Visor...)
Posted on 2005-03-21 22:50:18
|
jrhee
|
Most PDAs and smart mobile devices run 320x240 as their native resolution these days. The proc speeds of the last generation of PDA devices ranged from around 300-400mhz, but upcoming devices go up to 500. RAM wise, they range from anywhere from 64-128ish mb.
I'm not very familiar with the actual structure of Verge, or its methods of rendering. Does it use DirectX or DirectDraw for rendering? I know that Windows Mobile 2003 has a variant of dx8 implemented into it...
Anyways, I'm just wondering if Verge requires any libraries or external resources that might only be available to PCs. I am also wondering how much flexibility there is in terms of input; I know that a lot of modern devices are coming equiped with qwerty keyboards built in, but am hoping that I might be able to implement input through the directional keypads and basic input keys included on most handheld devices.
I would just try working all this stuff out on my own, but my current device is broke, and I am waiting for a new device slated for release in the next few weeks to start testing things out...
Posted on 2005-03-22 11:02:23
|
mcgrue
|
You're a programmer, then?
Posted on 2005-03-22 13:11:44
|
jrhee
|
I'm a grad student studying cs.
Posted on 2005-03-23 17:10:00
|
Overkill
|
PalmVERGE? You know how sweet something of this calibur would be? :o
EDIT: Oh... wait. Palm uses a seperate OS, doesn't it.
Posted on 2005-03-25 11:16:37 (last edited on 2005-03-25 11:22:54)
|