Ok, here's a semi-unusual, non-code-related request.
I'm having a whole heap of trouble with a sideways walking animation for a sprite I'm making for my long-term RPG "Perceptions". It's one of the possible appearances for the player. Here's a little preview of the current version as an animated GIF:
The arms and bobbing are fine but the legs are annoying me. I just can't seem to get them to move convincingly. Can someone show me the best way to make it look good? The full set of frames (current revision) are below:
The third and fourth rows are the troublesome ones. Animations for each direction use the traditional Sully Chronicles method of animating, as in A,B,C,A,D,E. "A" is the idle frame (used twice in the animation for smoothness) and the other letters are the other frames in the animation in order from left to right.
I'll credit anyone who lends a hand in the credits for my game, if and when it gets anywhere near playable.