A possible bug...
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Wooly

Hi everybody,
I think a foung a bug with the RECT() fonction. (Maybe someone already found it). Well, here is my problem: Everytime I used SetLucent(50); before I make a Rect, the rectangle is all wrong. It looks not like a Rectangle anymore. Someone can tell me if it's a bug or if it`s my game that is going wrong. It`s only doing that when I use a lucent of 50.

Here is my function:


Void PutASquare()
{
SetLucent(50);
Rect(10,10,40,40,RGB(255,255,255),screen);
Showpage();
While(!b1)
{
Showpage();
}
}


BTW, I know that this fonction is useless but it was just to see if it`s a bug or not...

Wooly

(edit: added pre-tag, -Grue)

Posted on 2004-09-11 19:16:09 (last edited on 2004-09-11 19:32:06)

Gayo

That is hell of weird. RectFill works fine, too.

Posted on 2004-09-11 20:28:22

Interference22

I just tried it and you're right, it IS screwed up. That's really odd.

Posted on 2004-09-12 00:05:26

vecna

easy to fix tho since its reproducable, have a new exe soon

Posted on 2004-09-12 03:29:44

vecna

Fixed here

Posted on 2004-09-12 04:56:28


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