Omni
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Okay, I know ShowPage and Render do a lot of stuff for you automatically now. They process the entities according to the system time (so the entities are always at the correct position, I assume), they keep xwin and ywin in bounds, they draw the sprites.
Is there anything else they do that would be useful for a Verge programming to know? Do they process the player if the player is set?
Also, is an entity's HookRender called when the entity is processed or when the entity is drawn?
Posted on 2004-07-14 02:02:59
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