Changing Maped3 Maps into .vc and.map files
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M_Dragon

Hello. I'm working on my first game and I have two questions. How do I turn a map I made in maped3 into a .vc and .map file so that I can use it in my game? Also, how can I have one map switch to another like in Sully Chronicles (great game by the way)? If I could have these questions answered that would be awesome.
Also again, I couldn't find the answers in the manual.

Posted on 2014-04-05 15:00:17 (last edited on 2014-04-05 15:03:36)

mcgrue

.vc files are separate from maps. You create them with the same name as your mapfile, with function names that reference your zone or entity script names.

For instance. If you made foo.map, you can create foo.vc for that map. If you put a zone on the map, and make it's activation script named my_zones_script, then in the vc file you should do:

function my_zones_script() {
//this executes when someone activates the zone on map.
}

If you want to switch maps, Map("Foo.map"); does the job. Try putting it in Zones!

Here's a longer thread on mapswitching:
http://verge-rpg.com/help/map-changing/

Posted on 2014-04-07 21:43:58

M_Dragon

Thanks! 2/3 questions answered! But how exactly do I create a .vc file. Do I just open up Notepad and title it Map.vc?

Posted on 2014-04-11 23:11:38

Shadow64

Yup. Simple as that. :) The .vc extension is just a name, you don't need any kind of special program to type it up.

Posted on 2014-04-15 01:34:52

M_Dragon

Thanks so much!!!!!!!

Posted on 2014-04-16 20:19:47


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