Chests and Items
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Hey again, it's me. I was wondering how would I make a chest open revealing an item that you get in your inventory (Also, how do I make an inventory in my menu) like in The Sully Chronicles?

Posted on 2014-08-26 18:59:32 (last edited on 2014-08-26 19:00:01)


Anyone able to help?

Posted on 2014-11-14 21:22:31


I really couldn't understand your question. Are you asking this for a specific game?

In order to have an inventory system, you need to code it. Every system is different. If you want one similar to Sully, and using Verge, I think the easiest way is borrowing the code from there.

But basically: you have some sort of array with your items, and an array with flags, that indicate whether a chest has already being found. Then when the party finds a new chest, you mark the flag as true, and add the item to the inventory array.

Posted on 2014-11-21 01:07:58


Ok thank you. I'm going to borrow from Sully because that seems the best route.

Posted on 2014-12-01 21:24:53

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