Entity Engine Speed
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Omni

Is there a way to quickly change the speed at which the entity engine moves? I imagine you could loop through all the entities and then change their speeds to what you needed, but what about the player? Can changing the player entities speed affect how fast the player can move?

Posted on 2004-06-29 15:48:47

Gayo

It should do, yes. Careful, though, I think it also halves the length of the wait periods defined in his movestring.

Posted on 2004-06-29 18:07:41 (last edited on 2004-06-29 18:08:40)

vecna

Setting the entity speed on the player entity will determine the player speed, yes.

Posted on 2004-06-29 18:44:46


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