If you play
The Sully Chronicles up through the Lab, you'll see there exactly what you want.
...Or you could just open up the map in maped and read the vc.
...
...but you should play Sully because
Sully.
The trick is to set your Map's RString to: "R,1,2,3" or some such, and draw your background using your Hookrender function. Now, if you want to have drawing going on below everything and have another Render function above the map layers, well... that's specifically what's happening in the Labs in the sully demo. There's some jiggery-pokery going on in the vc to get multiple R's to render properly, but it's not _too_ complicated.
In the off-chance that an "R" at the very beginning of an RString just plain doesn't fire (possible. I don't know if it does off the top of my head) you can just add a completely empty layer under it. Tacky, but it works. If this is the case, btw, let me know and I can try and fix it.
Oh, and hi!