Joystick prob
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Time_Wizard

How do you unpress a joystick button when it's not mapped to one of the b1,b2,etc buttons? When I do something like joy.button[1]=0 it spits out an error and crashes.

If you care, the error says: 'Unknown HVAR1(25,0)(set 0);'

Posted on 2005-07-17 00:42:08

Overkill

This is probably a bug, that may or may not already be addressed in the upcoming Verge release.

Posted on 2005-07-17 05:47:41

anonymous

If you think that the joy buttons are read only, maybe there's a workaround.

Um...Something like your own separate array to assist with reading the joy values. If you've got four buttons, make a

joy_plzunpress[4];

or something like that, and then make an

Unpress_Update()

If a joybutton needs to be unpressed, set its joy_plzunpress slot to 1. Unpress_Update() can set this slot back to 0 when the button is actually no longer pressed. Then have your own

GetJoyPress(int button)

function, that will not give you the value unless the plzunpress slot is 0.

Anyway. Maybe a workaround isn't practical here, but it's possible.

Posted on 2005-07-17 08:42:46

anonymous

Darn login. --Omni

Posted on 2005-07-17 08:43:08

Time_Wizard

Alright, I'll try that workaround thing. Thanks.

Posted on 2005-07-17 12:39:02


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