Maybe I missed something?
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Robomagus

I might have TOTALLY missed something in my time bouncing to and from this site, but so far... it seems the only way to make a tileset is by using that unfinished Tileset Maker linked to in the margins, along with the character maker thingy. Is there some other software or method for importing Tilesets to a state I could use in Verge3 maps, or is importing with that Tileset Maker the only way as of yet?

(I checked around, and didn't seem to see any other topics related to this in the FAQ or forums. I'll be more careful, had I missed something.)

Posted on 2008-05-14 09:29:10

Kildorf

MapEd3, the map editor for Verge, will import tilesets from images or directly from the Windows clipboard. All you need to do is make yourself an image of 16x16 tiles, with or without a one-pixel padding (you can choose how it's formatted when you do the import). Open up MapEd3, make a new map, then go to Vsp > Import... This will open up a dialogue for you to do the importing you need to.

Good luck!

Posted on 2008-05-14 10:04:06

Overkill

Actually, that Tileset Maker isn't really the "standard" way of people importing tilesets.

The standard way is to use your favorite paint program (MSPaint, Paint Shop Pro 4, Photoshop, GraphicsGale, whatever). Each tile is 16x16 block in that image, and death magenta (RGB(255,0,255)) is used for transparency (Verge has no notion of alpha channels -- yet, anyway).

Then save to a flat image like a png or bmp. The use the Import dialog in Maped itself, and select some sort of image source and import!

I actually cover the steps to this in one of my tutorials, and in the Maped documentation I helped write.

This should give you the .vsp tilesets you want!

And for .chr files, you can USE VOpenCHR, but you could also use the CHRMAK tool. CHRMAK is commandline, but it's slightly more handy if you want to turn image files into .chr and still freely edit with whatever paint program you want.

Posted on 2008-05-14 10:07:35

Robomagus

Thanks, I had the right idea with sprites, but tiles had me completely confused, having seen that Tileset Maker.

Knowing what I do now, I have a good feeling! I didn't know that thing about alpha channels, though! (I'm getting info everywhere today! lol)

I'll give this a shot ASAP!

Posted on 2008-05-14 13:48:17

mcgrue

Be sure to tell us of your exploits after trying!

Posted on 2008-05-15 21:41:03


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