void TextBox(string text, string text2, string text3, string text4)
{
int TextBg = LoadImage("MessageBox.bmp");
int MyFont = LoadFont("font.bmp");
while(!b1)
{
Render();
TBlit(0,0,TextBg,screen);
PrintString(10,10,screen,MyFont,text);
PrintString(10,25,screen,MyFont,text2);
PrintString(10,40,screen,MyFont,text3);
PrintString(10,55,screen,MyFont,text4);
ShowPage();
}
Unpress(1);
FreeImage(TextBg);
FreeFont(MyFont);
}
what did I break!