Well, I really can't draw for crap, and RPGMaker VX has lots of nice - and free! - stuff to use for Entities. For now, to try to make sure VERGE plays nice with my 32*48 Entities, I'm going to set
playerstep = 32
with all of the hitboxes being 16 * 16, and sat on the bottom left.
The only problem that I can see from there is worrying about good placement of zones and obstructions on maps. Anything else to take on board?
Actually, a specific question has occurred to me:
With playerstep of 32, if there is an obstruction two tiles away, is the Entity movement system clever enough to detect that and not let my Entity move?
EDIT: Sorry, title should have been weird *Entity* sizes...